Classroom games for learning Chinese

Build Chinese review games (vocabulary, characters, sentence patterns) and have your class play them: on the board with a projector, or on the students’ smartphones via a QR code. 100% free. You can try it without creating an account: an account is only needed to save your exercises and use them again.

Serious games tailored to the Chinese language: handwriting characters with live feedback, rebuilding characters from their radicals, multiple-choice and matching exercises in the Chinese Kaiti font 楷体 kǎitǐ, all of it in the form of classroom games! These game-based exercises are an effective way to punctuate a lesson while keeping students engaged.

Create an exercise Log in to your teacher account Create a teacher account

Try a sample exercise

Ready-made exercises: pick one and play it as is. To see the student side, start the live game and scan the QR code with your phone.

Two ways to play

On the board (whole class)

The exercise is projected for everyone and the whole class works on it together — or, if you have an interactive whiteboard, a student comes up and does the exercise live on the board. The questions run by themselves: countdown, answer reveal, next question; the teacher can pause at any time and drives the game from the keyboard or a presentation remote.

On smartphones (individual)

The teacher projects a QR code; each student scans it with their smartphone or a tablet, then picks a nickname and an avatar from Chinese mythology. The teacher starts the game, and the screen shows everyone’s progress as a race; at the end, a podium and a question-by-question recap. No account and no app on the student side: a browser is enough.

Sun Wukong avatarChang’e avatarDragon avatarPhoenix avatarQilin avatarWhite tiger avatar

Seven question types

A single exercise can mix different question types: characters to write, characters to rebuild, multiple choice, Memory and more.

Handwriting

The student writes the character stroke by stroke, with a finger on their phone or a stylus on an interactive whiteboard. Stroke order is checked, a hint appears on the third failed stroke, and the model answer is never shown in advance. Three levels of stroke tolerance.

Rebuild characters

The components of several characters are scattered across the board; the student drags them back together ( = + ). The tool checks at creation time that the game is not ambiguous.

Memory

The pairs game, Chinese style: face-down cards hide characters, pinyin or translations, to be matched from memory. More fun than the matching exercise, it brings variety to vocabulary work.

Put in order

The words of a sentence are shuffled; the right order has to be rebuilt. This is the exercise that best trains Chinese syntax, where word order carries the meaning.

Matching

Pairs to put back together: character and pinyin, word and translation, question and answer. Correct pairs lock into place, the others go back into the pool.

Multiple choice

One question, two to eight answers, only one of them right. The classic, as effective for vocabulary as for grammar.

True or false

A statement to settle. Quick, perfect for checking a grammar rule or a culture point.

Want to build your own? The editor opens without an account, and your draft stays in your browser.

Open the editor

These exercises let you work on what matters most when learning Mandarin Chinese:

  • for practicing character writing: Handwriting;
  • for memorizing character structure: Rebuild characters;
  • for memorizing vocabulary: Memory, Matching;
  • for practicing syntax: Put in order;
  • for the language in general (syntax, vocabulary) and for culture: Multiple choice, True or false.

Teacher’s guide

Building an exercise

Open the editor, give your exercise a title, and add questions, mixing the types as you like. Set the time per question (45 seconds by default). Without an account, the exercise stays in your browser: you can play it right away, but it will be lost if you clear your browsing data.

Playing on the board

The “Play on the board (whole class)” button starts the exercise in projection mode. Go full screen (F key) and let it run: the questions follow one another on their own, the P key pauses the game, and the arrow keys let you navigate by hand. The score is collective: up to 100 points per question, speed included. A presentation remote is enough to drive the whole session from the back of the room.

Having the class play on smartphones

The “Play on smartphones (individual)” button opens the host screen: a game code and a QR code to project. Students scan it, pick a nickname and an avatar, and appear in the waiting room; start the game once everyone is in. You follow their progress live, then come the podium and the question-by-question recap — very handy for going over mistakes while they’re still fresh. One thing to keep in mind: students need a connection (the school wifi or 4G). A phone that goes to sleep or reloads the page picks the game back up on its own, right where the student left off.

Saving and organizing

The teacher account is free and serves only that purpose: saving your exercises, organizing them into categories and subcategories (if you don’t pick one, they join the “Miscellaneous” category), and duplicating them to adapt the same game to several levels. When you sign up, you receive a sign-in link by email to choose your password; the draft you were working on is not lost — you’ll find it in the editor once you’re signed in. Your exercises will then be waiting for you in My exercises.

Assigning exercises as homework

Mark an exercise as public in the editor: anyone with the link can then play it, no account needed. Your space shows the address of your public page, which gathers all your public exercises: share it with your students (homework diary, your school’s learning platform…), and every finished exercise brings them back to it. This page is not listed anywhere: only those who have received the link can see it.

Good to know

An exercise can hold up to 30 questions (in practice, about ten is plenty for one session) and an account can store 200. Smartphone games last only as long as the class: they are not archived, and nothing stops you from starting the same game again on the spot — someone is bound to demand a rematch. The tool is young: if something doesn’t work in your classroom, write to me through the contact page — feedback from real classrooms is what moves it forward.

To prepare your word lists, the Chinese dictionary and the writing grid are just next door, in the site’s resources. All that’s missing is your students.

网上汉语 · learn-chinese.online

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